Search Issue Tracker

Fixed in 2022.2.X

Fixed in 2021.3.X, 2022.1.X



Found in




Issue ID




Terrain object with holes doesn't get a Lightmap generated when the object isn't a quadrangle

Progressive Lightmapper


How to reproduce:
1. Open user's attached project ""
2. Open the "SampleScene" Scene
3. Open Window > Rendering > Lighting
4. Press "Generate Lighting" in the Lighting window
5. Observe each Terrain object's Lighting window's Baked Lightmaps tab

Expected result: All Terrain objects get Lightmap generated
Actual result: "Terrain bugged" Terrain object gets no Lightmap generated

Reproducible with: 2021.2.0a20, 2021.2.6f1, 2022.1.0b2
Not reproducible with: 2019.4.34f1, 2020.3.25f1, 2021.1.28f1, 2021.2.0a19
Could not test with: 2019.4.34f1 ("File may be corrupted or was serialized with a newer version of Unity.")

  1. Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0b15

  2. Resolution Note (fix version 2021.3):

    Fixed in: 2021.3.1f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.