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0
votes
Fixed

[Profile Analyzer] Data is re-analyzed when capturing new data in Profiler

Package: Profile Analyzer

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Apr 16, 2020

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Version/s: 0.6.0-preview.1

How to reproduce: 1. Open attached "ProfileAnalyzer" project 2. Open Profile Analyzer (Window->Analysis->Profile Analyzer) 3. At the... Read more

0
votes
Fixed

TextMesh Pro label is still shown when its text is deleted and its scale...

Package: TextMeshPro

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Apr 16, 2020

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Version/s: 2.1.0-preview.7

How to reproduce: 1. Open user's attached "TMPBug" project 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Enter "aff" in the text... Read more

0
votes
Fixed

"Exception: bad object" error is thrown when trying to Diff snapshots in...

Package: Memory Profiler Package

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Apr 10, 2020

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Version/s: preview.2 - 0.2.3

Repro steps: 1. Download both *.snap files, attached by the user 2. Create a new Unity project 3. Install the Memory Profiler packag... Read more

0
votes
Fixed

Cursor displays loading icon until game window loses focus when building...

Windows

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Apr 15, 2020

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Version/s: 2017.4, 2020.1.0b5, 2020.2

How to reproduce: 1. Open the attached project "1238158.zip" 2. Build and run the project Expected result: once the game is loaded ... Read more

0
votes
Fixed

[Serialization][URP] "SerializedObject destroyed" errors are thrown when...

Serialization

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Apr 16, 2020

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Version/s: 2020.1.0a19, 2020.2, 2020.2.0a7

When undo is pressed for any effect added to Global Volume component from Assets > Properties, "SerializedObject target has been des... Read more

0
votes
Won't Fix

[Graphics-General] OcclusionCullingData asset does not create in the Pro...

Camera

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Apr 16, 2020

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

-OcclusionCullingData asset does not create in the Project window if the scene is not saved(untitled). -The untitled scene is not se... Read more

0
votes
Duplicate

[PLM] First small lightmap blocks following bigger lightmaps from being ...

Progressive Lightmapper

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Apr 10, 2020

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Version/s: 2020.1.0a9

When progressive updates is enabled, if there is enough memory for a first lightmap (a small one) but not enough memory for one of t... Read more

0
votes
Fixed

[Themes] "EndLayoutGroup" errors are thrown when GUI items are highlight...

IMGUI

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Apr 16, 2020

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Version/s: 2020.1.0a24, 2020.1.0b6, 2020.2

"EndLayoutGroup" errors are thrown in console when GUI items are highlighted by PrefixLabel after highlighting by content in Highlig... Read more

0
votes
By Design

[Shader Graph] Exposed properties of Shader Graph cannot be selected for...

Package: Shader Graph

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Apr 16, 2020

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Version/s: 9.0.0-preview.14, 8.0.1, 7.3.1

On selecting a Shader Graph with different properties in Project, all the properties are displayed in Inspector but the user is not ... Read more

0
votes
Fixed

ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor whe...

MacOS

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Apr 16, 2020

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Version/s: 2017.4, 2020.2.0a8

ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor when called from outside of the player window When using the m... Read more

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