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HingeJoint2D reactionTorque is Zero AND Joint Break Torque does not exce...
Reproduction steps: 1. Load the attached "case_1384707.zip" and open the "TestHinge2D" scene. 2. Select the "LongBox" GameObject. 3.... Read more
Some GameObjects ignore the Default Parent when creating them in the Hie...
Reproduction steps: 1. Open the attached project "Case_1385025" and load Scene "SampleScene" 2. In the Hierarchy, right-click the "D... Read more
Default Parent of a Scene gets reset when the Editor is restarted
Reproduction steps: 1. Open the attached project "DefaultParentIssue" and load Scene "SampleScene" 2. Right-click the "DefaultParent... Read more
CommandBuffer.Blit fails to copy BuiltinRenderTextureType.CurrentActive ...
How to reproduce: 1. Open the attached project ("CommandBuffer CurrentActive Bug.zip") 2. Enter Play Mode 3. Select the "Test" GameO... Read more
[HDRP] Creating new Shadergraph causes "Render Graph Execution error at ...
Steps to reproduce: 1. Create a new template project 2. Create blank Shadergraph 3. Observe the errors in console Render Graph Exec... Read more
" Input object is not part of a Prefab instance" error message appears w...
Steps: 1. Add Cube to the Hierarchy 2. Drag it to Project Browser to make a prefab 3. Drag it to Project Browser and choose "Prefab ... Read more
ArgumentOutOfRangeException error when using PropertyField to bind HDAdd...
How to reproduce: 1. Open the attached project "UIElementsExamples.zip" 2. Open UIElementsExamples>13_SerializedProperties Expected... Read more
Scene Template file name reverts to original Scene's name when saving a ...
Reproduction steps: 1. Open new 3D Template Unity Project and scene "SampleScene" 2. In Hierarchy window, add new "Cube" GameObject ... Read more
Replace base in nested prefab crashes editor
Steps: 1. Add Cube and plain GameObject to Hierarchy 2. Convert Cube and GameObject to prefabs 3. Nest Cube under GameObject 4. Open... Read more
[Android][Vulkan] Texture2D.UpdateExternalTexture() does not respond whe...
Reproduction steps: 1. Open the user's attached project "AndroidVulkanUpdateExternalTextureRepro.zip" 2. Make sure Graphics API is s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map