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3
votes
Duplicate

New variable field set to default when importing Serialized ScriptableOb...

Serialization

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Apr 08, 2020

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Version/s: 2017.4, 2019.3.8f1, 2020.2

Reproduction steps: 1. Open attached project "ScriptableBug.zip" 2. In Project folder, copy the contents of "\NEW" into "\Assets" 3.... Read more

0
votes
By Design

[Addressables] Content update workflow does not update previous builds

Package: Build Pipeline - Addressables

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Apr 10, 2020

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Version/s: 1.7.4

How to reproduce: 1. Open the user-supplied project "BugDone.7z" 2. Open the Addressables Groups window (Window > Asset Management >... Read more

0
votes
By Design

[URP] GameObject Shader is invisible in Scene/Game View until Shader Pro...

Package: Scriptable Render Pipeline Universal

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Mar 20, 2020

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Version/s: 4.10.0 - prievew

Reproduction steps: 1. Create a new URP project 2. Import the provided custom package "UrpTree.unitypackage" 3. In the Project windo... Read more

3
votes
By Design

[Shadows] Shadows don't appear in the built Player with a specific proje...

Shader System

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Mar 22, 2020

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Version/s: 2018.4, 2018.4.18f1, 2020.2

How to reproduce: 1. Open the uploaded project's "case_1229758-Project.zip" Scene labeled "MainScene" 2. Enter the Play Mode 3. Obse... Read more

1
votes
Fixed

[OpenGL] Crash on BufferManagerGLES::AcquireBuffer when in Play Mode

OpenGL

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Mar 25, 2020

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Version/s: 2018.4, 2019.3, 2019.3.6f1, 2020.1, 2020.2

Reproduction steps: 1. Open project "1230566" from the Google Drive link and open Level04_************* 2. Enter Play Mode 3. Wait f... Read more

0
votes
Fixed

[URP][XR] URP 2D/Sprite-Lit-Default shader renders only in one eye when ...

Package: Scriptable Render Pipeline Universal

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Mar 31, 2020

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Version/s: 9.0.0-preview.14

How to reproduce: 1. Open SampleScene from "XRSprite_URP.zip" 2. Start Play mode and check VR view Expected result: All sprites dis... Read more

0
votes
Fixed

[Input System] WithMatchingEventsBeingSuppressed doesn't work when tryin...

Package: Input System

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Apr 09, 2020

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Version/s: preview.6 - 1.0.0

Repro steps: 1. Open the user's attached project "InputSystemBugReport.zip" 2. Connect a PS4 controller to the computer 3. Enter Pla... Read more

0
votes
Fixed

Package (NUnit, Test Tools, Timeout) race condition where modifying a sc...

Packman

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Apr 09, 2020

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Version/s: 2018.4.20f1, 2019.1, 2019.2

In the included project, when I modify source files in an embedded package, and go back to the editor, the compilation fails. When I... Read more

1
votes
Fixed

[2D Renderer] Using more than one camera that renders out to a Render Te...

Package: Scriptable Render Pipeline Universal

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Mar 09, 2020

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Version/s: 8.0.1

How to reproduce: 1. Open attached project "Universal Camera Garbage.zip" and scene "SampleScene" 2. Enter Play mode 3. Open Window... Read more

0
votes
Fixed

[Platforms] Failing a build partially/completely resets Build Dependenci...

Package: Entity Component System (ECS)

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Apr 01, 2020

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Version/s: preview.6 - 0.9.0

How to reproduce: 1. Open user-submitted project (BuildConfigurationBug.zip) 2. Select the BuildConfigurations/FinalBuildConfigurati... Read more

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