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Game View does not refresh after finishing Splash Screen Preview
Game View does not refresh after finishing Splash Screen Preview. Steps to repro:1. Create a new Project.2. File > Build Settings... Read more
[2DRenderer] Same sprites with normal maps and different rotations are l...
How to reproduce:1. Open attached project "SpriteNormalsLighting.zip" and scene "SampleScene"2. In Hierarchy window, select "asteroi... Read more
Crash on UnityYAML::Write::SerializeScalar when importing a prefab
How to reproduce:1. Open the "Repro_Project.zip" project Actual result: Unity crashes. Reproducible with: 2019.3.0a8, 2019.3.0a1Not ... Read more
[Attributes] Cannot get source custom attributes
Repro steps:1. Add a Set Custom Attribute block in initialize and a Get Custom Attribute node.2. Select either and observe in the in... Read more
PolygonCollider2D.SetPath list version produces incorrect number of poin...
How to reproduce:1. Open the attached "SetPathList.zip" project2. Enter Play mode and inspect the console Expected results: SetPath ... Read more
Light intensity is lower when switching to WebGL
Steps to reproduce:1. Open users attached project "UIElementsUniteLATurretDemo-master.zip"2. Navigate to Assets -> Scenes and ope... Read more
Exceptions are thrown when using System.Net.NetworkInformation.Ping on W...
How to reproduce:1. Open the attached project ("case_1166149-_TestPing.zip")2. Open the repro scene ("SampleScene")3. Enter the Play... Read more
In AssetDatabase V2, Sprite loses bind pose data
This has been fixed in a later version of the package.If the earlier versions of the package are required, a possible workaround is ... Read more
[IMGUI] "Use DXGI flip model" text under resolution and presentation set...
"Use DXGI flip model" text under resolution and presentation settings gets clipped. Refer that attached screenshot. Steps to reprodu... Read more
[Mac] Standalone build is flickering during transitions from Unity logo ...
How to reproduce:1. Open attached project2. Make sure that Graphics API is set to OpenGL 4.13. Build and run project4. Observe the s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present