Search Issue Tracker
Duplicate
Votes
0
Found in
2019.3.0a1
2019.3.0a4
Issue ID
1166536
Regression
Yes
Crash on UnityYAML::Write::SerializeScalar when importing a prefab
How to reproduce:
1. Open the "Repro_Project.zip" project
Actual result: Unity crashes.
Reproducible with: 2019.3.0a8, 2019.3.0a1
Not reproducible with: 2019.2.0b8, 2019.1.8f1, 2018.4.3f1, 2018.1.9f2, 2017.4.29f1.
Notes:
The crash happens after failed assertions:
Assertion failed on expression: 'index == end'
(Filename: C:\buildslave\unity\build\Runtime/Serialize/TransferFunctions/UnityYAML/UnityYAMLWrite.cpp Line: 449)
Assertion failed on expression: 'IsScalar()'
(Filename: c:\buildslave\unity\build\runtime\serialize\transferfunctions\unityyaml\UnityYAMLCompact.h Line: 145)
Comments (1)
-
zipdemons
Feb 11, 2020 09:54
Assertion failed on expression: 'IsScalar()' Unity Version 2019.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
This is a duplicate of issue #1164292