Search Issue Tracker
Fixed in 3.0.5
Votes
4
Found in [Package]
2019.3
Issue ID
1164348
Regression
Yes
In AssetDatabase V2, Sprite loses bind pose data
This has been fixed in a later version of the package.
If the earlier versions of the package are required, a possible workaround is to fall back to the Assets Database V1.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
games4ever
Sep 20, 2019 06:01
Just updating 2D Animation package to 3.0.5 and 2D PSB importer to 2.0.5 solved the problem.
I'm currentlty working with Unity 2020.1.a03