Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
2019.3.0a7
Issue ID
1166699
Regression
No
[Mac] Standalone build is flickering during transitions from Unity logo to Game View with OpenGL 4.1 Graphics API
How to reproduce:
1. Open attached project
2. Make sure that Graphics API is set to OpenGL 4.1
3. Build and run project
4. Observe the standalone build opening as Unity logo transitions to Game View
Expected result: The transition is clean
Actual result: The transition is flickering
Reproduced with: 2017.4.29f1, 2018.4.3f1, 2019.1.8f1, 2019.2.0b7, 2019.3.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note (2019.3.X):
Cosmetic issue. Apple has deprecated OpenGL support in macOS. Doesn't meet the bar.