Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.3.0a6
2019.1.0a1
2019.1.6f1
2019.2.0a1
2019.3.0a1
Issue ID
1163130
Regression
No
Light intensity is lower when switching to WebGL
Steps to reproduce:
1. Open users attached project "UIElementsUniteLATurretDemo-master.zip"
2. Navigate to Assets -> Scenes and open "UniteLA2018Demo"
3. Switch platform to WebGL
4. Notice the GameObject in the Scene are not enlighten anymore
Expected results: Lightmap does not change when switching to WebGL
Actual results: Lightmap changes when switching to WebGL
Reproducible with: 2018.3.0a6, 2018.4.3f1, 2019.1.9f1, 2019.2.0b7, 2019.3.0a8, 2019.3.0b3
Note: Projects GameObjects are deleted in versions lower than 2018.3.0a6. Improved prefabs appeared in 2018.3.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Add comment