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ScriptableObject script property is set to "None (Mono Script)" instead ...
Reproduction steps: 1. Open the user's attached "My project.zip" project 2. In Assets > Scenes click on the "Test" ScriptableObject ... Read more
Play Mode FPS is uncapped when setting Interaction Mode to "Custom" and ...
How to reproduce: 1. Open project "editor-interaction-cap-bug.zip" 2. Open "SampleScene" Scene 3. Enter the Play Mode 4. Open the St... Read more
Material gets corrupted when using ASTC with Metal Graphics API
Reproduction steps: 1. Open the "SampleScene" Scene in the attached project "BugDemo.zip" 2. Open the Window > Asset Management > Ad... Read more
Unity freezes when code is modifying MasterTextureLimit while texture mi...
Reproduction steps: 1. Open the attached “repro-streaming-hang.zip” project 2. Open the "Window > AssetBundle Browser" window 3. In ... Read more
Enum serialized properties are instantiated as integer serialized proper...
How to reproduce: 1. Open project "TypeIsNotEnum.zip" 2. In the Project window right-click Create>Grading>Rubric 3. In the Inspector... Read more
[HDRP] Orthographic Camera keeps glitching in the Scene
How to reproduce: 1. Create new HDRP project 2. In Hierarchy enter "camera" and select Main Camera 3. In Inspector change Projection... Read more
[UWP] Project fails to build when Development Build and Script Debugging...
Reproduction steps: 1. Open the attached project ("1379777R.zip") 2. Open Build Settings and tick "Development Build", "Script Debug... Read more
Shader Graph node title does not fit correctly when resizing the node
How to reproduce: 1. Open the attached project "ShaderGraph.zip" 2. Open "New Shader Graph" in the Assets folder 3. Decrease the siz... Read more
[HDRP] NullReferenceExceptions thrown while having Count Rays enabled in...
How to reproduce: 1. Create new HDRP project 2. Enter Play Mode 3. Open Rendering Debugger from Window>Analytics 4. In side panel se... Read more
[URP] CommandBuffer warnings thrown while debugging Depth Overlays with ...
How to reproduce: 1. Create new URP project 2. Open Rendering Debugger from Window>Analysis 3. In side panel select Rendering 4. Set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.