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[Terrain] Editor crash on selecting assets, after selecting any terrain ...
Editor crash on selecting assets, after selecting any terrain toolSteps to Repro:1. Hierarchy > right click > 3d object > t... Read more
Root Transform Position Y does not return to a starting position after m...
To reproduce:1. Open the attached project;2. Open "test" scene (Assets > MainScene > test);3. Enter Play mode;4. Open the Anim... Read more
.PSD file has black texture when imported to Unity Editor
To reproduce: 1. Open Unity and create new 3D project2. Import "LW_Tex_Sidewalk_Corner_Broken_Details.psd" to your project Expected ... Read more
[Android] Text is autocorrected when input field type is not "Autocorrec...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure "Predictive text" is enabled in "Language and Input" ... Read more
Target Platform not respected when building due to *remote setting* a$ p...
Unable to build to any non default platform if AssetDatabase.SaveAssets is called Steps To Reproduce:1. Create a new unity project2.... Read more
Reparenting UI after setting "anchorMin" and "anchorMax" with scripts ca...
Reproduction steps: 1. Open "UIBug.zip" project2. Open "Test" scene3. In the Hierarchy window go to "Canvas" -> "Item" and switch... Read more
Assertion failed on expression: 'm_currentEntriesPtr != NULL && m_IsGeti...
How to reproduce:1. Open the attached "AssertionRepro" project2. Go to "Scenes" folder and open "Levels" scene, enter playmode3. Nul... Read more
Massive performance drop with Size over Lifetime or Size over Speed modu...
Steps to reproduce:1. Open attached “ParticlePerformance.zip” Unity project2. Open Window->Profiler3. Enter Play mode Expected re... Read more
ScriptableObject is recognized as MonoBehaviour in the snapshot.nativeTy...
Reproduction steps:1. Open the attached project "BugReport_PackedMemorySnapshot_NativeType_ScriptableObject.zip";2. Select Assets -&... Read more
CharacterController doesn't respect Rigidbody.detectCollisions set to false
Reproduction steps:1. Open the attached project "Unity Repros 5.zip";2. Open the "DetectCollisionsBorked" scene;3. Enter a play mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open