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The argument "-long-plt" is not present in the "tundra.log.json" log fil...
Reproduction steps: 1. Download the attached Unity project "ArgumentIssue.zip" from Google Drive (link in the edit) 2. Go to File >... Read more
Touch Screen support is broken when "Active input handling” is set to “B...
Reproduction steps: 1. Open user attached project 2. Press Play 3. Try to press any of the squares using Touch Input Expected resul... Read more
Mesh Filter's Mesh Properties display a blank window for built-in primit...
How to reproduce: 1. Open the user's project "1351353.zip" 2. Select the "Torus-7-4">"default" Object in the Hierarchy window 3. In ... Read more
VFX Gradients no longer support HDR values
Repro steps: 1. Create a VFX graph 2. Select the Color over Lifetime block in the output 3. Open the gradient and try setting any co... Read more
[Android][UGUI][NewInputSystem][Controller touchpad] Keyboard is opened ...
1. Connect Controller to mobile device 2. Build & Run attached project 3. Click one of the buttons at the top of the scene by using ... Read more
[UWP] Unity/OpenXR app crashes when enabling depth debug visualization o...
How to reproduce: 1. Open the attached project "DepthOverlayCrash.zip" 2. Build And Run the project on HoloLens 2 3. Open the Window... Read more
DllNotFoundException error is thrown when launching dedicated server build
Reproduction steps: 1. Open the user's attached project 2. Build for dedicated server 3. Run the server executable Expected result:... Read more
Errors are thrown on Play Mode exit if Deep Profile mode is changed duri...
How to reproduce: 1. Create a new project 2. Enter Play Mode 3. In the profiler window (can be opened by going to the menu bar: Wind... Read more
[WebGL] [URP] Mesh is not rendered in the scene on WebGL build
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run for WebGL 3) Observe the scene: only the skybox ... Read more
Shader loses Texture when switching to certain URP shaders
Reproduction steps: 1. Open the user's attached project 2. Open "SampleScene" 3. Select "dust" under "psys_loop_dusty2psys_loop_dust... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object