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0
votes
Duplicate

Assertion failed on expression: 'm_currentEntriesPtr != NULL && m_IsGeti...

Scripting

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Dec 16, 2017

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Version/s: 2017.3.0a1, 2017.3.0f1

How to reproduce:1. Open the attached "AssertionRepro" project2. Go to "Scenes" folder and open "Levels" scene, enter playmode3. Nul... Read more

0
votes
Fixed

Massive performance drop with Size over Lifetime or Size over Speed modu...

Visual Effects - Legacy

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Jan 02, 2018

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Version/s: 2017.2.0f2, 2017.3.0b1, 2017.3.0f3

Steps to reproduce:1. Open attached “ParticlePerformance.zip” Unity project2. Open Window->Profiler3. Enter Play mode Expected re... Read more

0
votes
Fixed

ScriptableObject is recognized as MonoBehaviour in the snapshot.nativeTy...

Profiling

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Jan 02, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Open the attached project "BugReport_PackedMemorySnapshot_NativeType_ScriptableObject.zip";2. Select Assets -&... Read more

0
votes
Fixed

CharacterController doesn't respect Rigidbody.detectCollisions set to false

Physics

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Jan 02, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Open the attached project "Unity Repros 5.zip";2. Open the "DetectCollisionsBorked" scene;3. Enter a play mode... Read more

0
votes
Fixed

[OSX] ’Do you really want to quit?’ dialog appears when closing windowed...

MacOS

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Jan 03, 2018

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Version/s: 5.6.4p1

Steps to reproduce:1. Open attached “MacOSQuit.zip” Unity project2. Build for MacOS3. Open Player in Windowed mode4. Close window by... Read more

0
votes
Duplicate

Deleting Sprite with animated Properties randomly crashes Unity

Animation

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Nov 18, 2017

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Version/s: 2017.1.0a1, 2017.1.1f1

Steps to reproduce:1. Open attached project DDLC_Engine (OC link)2. Open Scene "Testing"3. Select Natsuki-Chibi (under Canvas->Po... Read more

2
votes
By Design

HDR material light emission stops working depending on surrounding objec...

Camera

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Dec 28, 2017

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached “HDREmission.zip” Unity project2. Open “Main” scene3. Select “Cube” object (child of “Repro” obj... Read more

1
votes
By Design

[iOS] Using System.Net.Sockets.UdpClient.Receive() results in "SocketExc...

iOS

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Nov 07, 2017

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Version/s: 2017.1.1p3

"SocketException: The descriptor is not a socket" appears when Using System.Net.Sockets.UdpClient.Receive() is used on iOS. Steps to... Read more

1
votes
By Design

[HoloLens] CPU/GPU not sync. Built project has latency of 3 frames

XR SDK

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Nov 28, 2017

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Version/s: 2017.2.0p2

How to reproduce:1. Open attached project file2. Build on Hololens (Make sure Single-Pass Stereo is selected)3. Open build on Visual... Read more

9
votes
Fixed

Changing Skinned Mesh causes unwanted deformations when using models wit...

Mesh

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Nov 30, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project "Skin_Mesh_Issue"2. Drag "box_3ds_Max_Biped.fbx" into Scene3. Reveal the child objects o... Read more

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