Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b6
Issue ID
840897
Regression
Yes
Text from "Text Mesh Pro" component disappears when toggling between fullscreen and windowed mode with Graphic API set to DX9
To reproduce:
1. Open scene "DX9 FullScreen Toggle Repro" in the attached project
2. In player settings, set Graphics API to Direct3D9
3. Build and run the project
4. Press Alt+Enter
5. Observe text from "Text Mesh Pro (Script)" disappear
Reproduced on:
5.4.1f1, 5.4.2f1, 5.5.0b6
Not reproduced on:
5.3.6f1, 5.3.6p7
Comments (6)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables
davidwarnnner12
Oct 19, 2022 09:28
Good information
Spellbook
Dec 16, 2016 17:02
This issue has not been fixed. It still happens, although less often.
Gecube88
Dec 13, 2016 12:11
Ignore the above comment, Fixed in 5.5.0p1