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[UWP] UWP build crashes when changing the Thread CultureInfo
Reproduction steps: 1. Open project "UWPChangeCurrentCulture.zip" 2. Open Scene "SampleScene" 3. Open Build settings window in File ... Read more
[Addressable] Sprite Atlas are unpacked after running Fix Analyse Rule
Reproduction steps: 1. Open the user's attached project "AddressablesTesting.zip" 2. Build Addressables by opening an Addressables G... Read more
One million variant limit for Always included shaders is checked before ...
STR: 1. Make a new project using URP template. 2. Copy the Lit shader from URP to Assets. 3. Add the Lit shader to Always included s... Read more
Normal Map of Prefab with negative scale is inverted when rendered in th...
How to reproduce: 1. Open the attached project (ScaleTest.zip) 2. Open scene OpenThisScene 3. Go to the Game view 4. Observe the thr... Read more
[Input] [Samsung S Pen] Input.mouseScrollDelta Y-axis is changed when us...
How to reproduce: 1. Open the attached project '1378504.zip' 2. Build and Run the application on an Android device 3. When the app l... Read more
C# Script file cannot be opened from the Project window when a .json fil...
How to reproduce: 1. Open the attached project (VSTest.zip) 2. In the attached project folder, open the file "OpenThis.json" in Visu... Read more
[URP][Android][Vulkan] DepthShader is not rendered on devices with Mali ...
Reproduction steps: 1. Download the attached Unity project "ShaderBug.zip" from Google Drive (link in the edit) 2. Go to Files > Bu... Read more
[HDRP] Upscale functionality doesn't work as intended when Dynamic Resol...
How to repro: 1. Open the attached "case_1370549" project 2. Open the "OutdoorsScene" Scene 3. Enter the Play Mode 4. Click "Ctrl" /... Read more
[Vulkan] ShaderData.Pass.CompileVariant function compile data in the SMO...
How to reproduce: 1. Download and install Mali Offline Compiler (link in the edit) 1. Open the "MaliCompilerReprot" project (GitHub ... Read more
[Mobile] [URP] Banding like artifacts are visible when smooth material i...
How to reproduce: 1. Open the attached project ("BugiOSProbuilder2021.zip") 2. Switch Build Platform to Android if necessary 3. Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object