Search Issue Tracker
[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...
How to reproduce: 1. Open the attached ShaderCompilationError.zip project 2. Build for iOS and deploy the Xcode project to the iOS d... Read more
[Visual Effect Graph] Texture.pCache asset does not appear in the assets...
Texture asset does not appear in the assets folder after saving pCashe file in pCache Tool. Steps to repro: 1. Open the attached p... Read more
[Vulkan] Semaphore.WaitForSignal goes up to 500ms when resizing any Edit...
Steps to repro: 1. Create a new project 2. Set Graphics API to "Vulkan" 3. Try to resize any window Expected result: Editor does no... Read more
[HDRP] [OSX] Forward only mode not working correctly on OSX
Version tested: 2020.1 a1 + HDRP 7.0.1 Steps to reproduce: 1) Create a new HDRP template 2) Go to Project Settings -> Quality/HDRP ... Read more
Text becomes invisible in TMP Input Field when writing many symbols out ...
How to reproduce: 1. Open attached project ("case_1179306-TMP.zip") 2. Press Play and type twice as many symbols as an Input Field c... Read more
Models are invisible in Unity player when using import options "Keep Qua...
How to reproduce: 1. Open attached project "repro_1179051" 2. Build and run the project Expected result: model is visible in the Un... Read more
[WebGL] Textures are not loaded in build when the texture has "R 16 bit"...
How to reproduce: 1. Open the attached project ("case_1177490-Goose.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mode... Read more
[Android][ETC2][OpenGLES2] When ETC2 fallback is set to 32-bit, half res...
Reproduction steps: 1. Open "ETC.zip" project 2. Build and Run for Android 3. Connect the Profiler 4. "Memory Profiler" -> "Detailed... Read more
UI Elements' layering breaks when there is a Transparent object in betwe...
How to reproduce: 1. Open the attached 'UILayeringBug.zip' project using the EnvIronman VM (optional) (more information in Edit) 2. ... Read more
Unity Editor crashes when opening a project that uses Ray Tracing shaders.
How to reproduce the crash: 1. Have a Ray Tracing ready system: Windows 10 ver 1903, NVidia RTX GPU with the latest drivers. 2. Down... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered