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0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached ShaderCompilationError.zip project 2. Build for iOS and deploy the Xcode project to the iOS d... Read more

0
votes
Fixed

[Visual Effect Graph] Texture.pCache asset does not appear in the assets...

Package: Visual Effect Graph

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Aug 27, 2019

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Version/s: 7.0.1

Texture asset does not appear in the assets folder after saving pCashe file in pCache Tool. Steps to repro: 1. Open the attached p... Read more

2
votes
Not Reproducible

[Vulkan] Semaphore.WaitForSignal goes up to 500ms when resizing any Edit...

Vulkan

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Aug 20, 2019

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Version/s: 2018.3.0a4, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

Steps to repro: 1. Create a new project 2. Set Graphics API to "Vulkan" 3. Try to resize any window Expected result: Editor does no... Read more

0
votes
Fixed

[HDRP] [OSX] Forward only mode not working correctly on OSX

Package: Scriptable Render Pipeline HD

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Aug 27, 2019

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Version/s: 7.0.1

Version tested: 2020.1 a1 + HDRP 7.0.1 Steps to reproduce: 1) Create a new HDRP template 2) Go to Project Settings -> Quality/HDRP ... Read more

6
votes
Fixed

Text becomes invisible in TMP Input Field when writing many symbols out ...

Package: TextMeshPro

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Aug 26, 2019

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Version/s: 1.3.0, 2.0.1

How to reproduce: 1. Open attached project ("case_1179306-TMP.zip") 2. Press Play and type twice as many symbols as an Input Field c... Read more

0
votes
Fixed

Models are invisible in Unity player when using import options "Keep Qua...

Build Pipeline

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Aug 24, 2019

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Version/s: 2018.3.0a2, 2018.4.0f1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "repro_1179051" 2. Build and run the project Expected result: model is visible in the Un... Read more

0
votes
Won't Fix

[WebGL] Textures are not loaded in build when the texture has "R 16 bit"...

WebGL

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Aug 19, 2019

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Version/s: 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1177490-Goose.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mode... Read more

1
votes
Fixed

[Android][ETC2][OpenGLES2] When ETC2 fallback is set to 32-bit, half res...

Mobile

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Aug 08, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1.0a1

Reproduction steps: 1. Open "ETC.zip" project 2. Build and Run for Android 3. Connect the Profiler 4. "Memory Profiler" -> "Detailed... Read more

0
votes
By Design

UI Elements' layering breaks when there is a Transparent object in betwe...

uGUI

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Aug 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.1f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached 'UILayeringBug.zip' project using the EnvIronman VM (optional) (more information in Edit) 2. ... Read more

0
votes
Fixed

Unity Editor crashes when opening a project that uses Ray Tracing shaders.

DirectX12

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Aug 27, 2019

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Version/s: 2020.1.0a2

How to reproduce the crash: 1. Have a Ray Tracing ready system: Windows 10 ver 1903, NVidia RTX GPU with the latest drivers. 2. Down... Read more

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