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MonoBehaviour methods are not recognized in Visual Studio 15.5.4 because...
Reproduction steps:1. Open Unity and create new project2. Create new C# script3. Open and edit C# script and close it4. Enable Play ... Read more
[WSA] Application.isMobilePlatform always returns true for UWP/WSA platform
Steps to reproduce:1. Open the attached project (Application.isMobilePlatform.zip)2. Switch platform to Windows Store3. Open the tes... Read more
[iOS][Metal] Black frame instead of Video is being displayed when using ...
To reproduce:1. Open project attached by QA2. Build "testscene_empty" to iOS platform3. Run on the device Expected result: Video is ... Read more
Starting a thread for a server freezes Editor on play
To reproduce:1) Open attached project2) Open the "MainMenu" scene3) Select the "GOGame" GameObject4) Click "Start Single Server" in ... Read more
4 additional properties are created in the Animation when Vector4 values...
How to reproduce:1. Open attached Unity project "DeleteME"2. Open scene "Vector4AnimationIssue"3. Select GameObject-->Quad in the... Read more
(Crash) ScreenCapture.CaptureScreenshotAsTexture captures random region
To reproduce: 1. Open the project, attached by the user ("ScreenCaptureIssue.zip")2. In the top menu bar, select Capture -> Captu... Read more
Material preview in the Scene view sometimes is not updating
Steps to reproduce: 1) Download attached project and open in Unity2) Open scene "ReproScene"3) Dragg and drop Test2 material on each... Read more
SpriteShapeProfile Texture is rendered distorted when assigned to "fill ...
SpriteShapeProfile Texture is rendered distorted when assigned to "fill texture" property. Steps to Reproduce:1. Create a new Projec... Read more
Crash in GizmoManager::BuildGizmosFromGameObjectRecursive after opening ...
To reproduce: 1. Open the project, attached by the user (TestProject.zip)2. Open the scene "1" normally3. Open the scene "2" additiv... Read more
[Windows] Make Windows standalone player ask you to choose a directory r...
-e: over the course of several releases more and more items ended up being added to the root folder of a standalone build. so you ca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size