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Assertion failed on expression: 'm_InstanceID != InstanceID_None' when u...
Steps to reproduce:1. Open user attached project2. Open the "Texture Load Scene" - textures are downloaded3. Start the Scene4. Wait ... Read more
[PLM] Duplicate vertices are created before charting
Vertex indices in a mesh are duplicated before charting. Steps for reproduction:1) Open the project `DuplicateVertices` below2) Open... Read more
Performance isssues and D3D11 errors after importing a larger project
Steps to reproduce : - create a new project- import the Standard Assets Example Project https://assetstore.unity.com/packages/essent... Read more
AssetBundleCreateRequest.progress is always 0
Steps to reproduce:1. Download and open the attached project(oc link)2. Open scene "BundleLoader"3. Enter Playmode4. Observe console... Read more
Custom shaders are pink in WebGL build that is launched on Safari
A scene using Liquid Volume (custom shader) exported to WebGL fails to load on Mac OS / Safari. However, it works fine on Mac OS and... Read more
Interface fails to initially call method, succeeds on second try
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Enter Play mode3. Click "Next" until you encounter a conversation Expected ... Read more
VideoPlayer audio tracks differ in order when VideoPlayer is being playe...
To reproduce:1. Open project attached2. Enter Play mode3. Build the project for Android and hear a different audio playing Expected:... Read more
UnityEvent doesn't serialize/update correctly in EditorWindows when edit...
To reproduce:1. Open project attached2. In main task bar, press TEST > OPEN WINDOW3. In Project window, select MySO, drag it to M... Read more
Pasting Cloth component values causes scene view to break
1. Open attached project2. Open scene inter-collision.unity3. Select one of the Sphere gameobjects4. In the Inspector, right click o... Read more
UI Text component preferred size differs after changing Canvas size
To reproduce: 1. Download attached project "UIText_PreferredSize_BugReport.zipp" and open in Unity2. Open "bugRerport" scene3. Enter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open