Search Issue Tracker
Fixed in 2019.4.X
Votes
0
Found in
2019.4
Issue ID
1420395
Regression
No
Camera is not capturing the entire Game window with "camera.targetTexture"
How to reproduce:
1. Open project "CameraBug_2022-04-15.zip"
2. Open "SampleScene" Scene and enter Play Mode
3. Select "Default" Layout and press the "Click to Capture" button
4. Observe the Game view
Expected result: The picture in the top left corner shows an entire Game window
Actual result: The picture in the top left corner shows just a tiny part of a Game window
Reproducible with: 2019.4.21f1
Not reproducible with: 2019.4.22f1, 2019.4.39f1, 2020.3.36f1, 2021.3.4f1, 2022.1.5f1, 2022.2.0a17
Reproduced on: macOS 11.6 (Intel)
Comments (1)
-
FreeBand
Jul 28, 2022 06:30
Am also here to find a fix, will appreciate it if anyone can help out
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.22f1