Search Issue Tracker
Fixed in 2019.4.X
Votes
0
Found in
2019.4
Issue ID
1420395
Regression
No
Camera is not capturing the entire Game window with "camera.targetTexture"
How to reproduce:
1. Open project "CameraBug_2022-04-15.zip"
2. Open "SampleScene" Scene and enter Play Mode
3. Select "Default" Layout and press the "Click to Capture" button
4. Observe the Game view
Expected result: The picture in the top left corner shows an entire Game window
Actual result: The picture in the top left corner shows just a tiny part of a Game window
Reproducible with: 2019.4.21f1
Not reproducible with: 2019.4.22f1, 2019.4.39f1, 2020.3.36f1, 2021.3.4f1, 2022.1.5f1, 2022.2.0a17
Reproduced on: macOS 11.6 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.22f1