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Shader using 2 UV sets doesn't work in Player if mesh only has one
To Reproduce:1. Open the attached project & "testscene" scene.2. Press play in the Editor. Notice the water renders correctly.3.... Read more
Broken link: Documentation
Broken link: http://docs.unity3d.com/Documentation/ScriptReference/EditorUserBuildSettings.html The Unity Scripting Reference link f... Read more
Serialization of public variable lost in WSA app
To Reproduce:1. Open the attached project2. Press play. Notice that the scene works fine and the AssetBundle object is loaded.3. Bui... Read more
Error report when slicing spritesheet on Mac only
To repro: 1. Open project to scene 'Tiles'2. Select 'spritesheet' in assets, change its texture type to 'sprite'3. Right click on sp... Read more
Joystick Input and KeyCode don't work correctly
If printed out Input.GetJoystickNames()[0], editor shows: "CONTROLLER (XBOX 360 WIRELESS RECEIVER FOR WINDOWS)"On Win Store Apps it'... Read more
OSX: Editor hangs when Close from OnGUI during Repaint event
Integration test: EditorWindowTests. Happens on Mac only- Open Editor.- Add script EditorWindowThatCloses.cs- Execute Menu Item ->... Read more
Importing package which contains long-path files crashes Editor
1. Use MacOS X editor to create file with longer path than it is possible on Windows.2. Export the created file as an Unity package3... Read more
BlackBerry console error reports inadequate
Many BB10 errors reported to the console are not user-friendly as they could be. Those usability defects are listed below. Read more
OSX: Hierarchy freezes when expanding parent objects
To reproduce:1. Open project UnityError2. Open scene strip13. Select and expand UI Root (2d)4. Select and expand Camera5. Select and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects