Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.3.0a3
Issue ID
556007
Regression
No
Error report when slicing spritesheet on Mac only
To repro:
1. Open project to scene 'Tiles'
2. Select 'spritesheet' in assets, change its texture type to 'sprite'
3. Right click on spritesheet, select reimport.
4. Select Window/Sprite Editor with spritesheet still selected
5. Select 'Slice' in upper left corner, choose Type: Grid, Pivot: Top Left.
6. Close Slice window and hit Apply in the top right of Sprite Editor window. (this generates error)
7. Return to the slice window, hit the 'slice' button again. (this re-generates error)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment