Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.3.0a3
Issue ID
556007
Regression
No
Error report when slicing spritesheet on Mac only
To repro:
1. Open project to scene 'Tiles'
2. Select 'spritesheet' in assets, change its texture type to 'sprite'
3. Right click on spritesheet, select reimport.
4. Select Window/Sprite Editor with spritesheet still selected
5. Select 'Slice' in upper left corner, choose Type: Grid, Pivot: Top Left.
6. Close Slice window and hit Apply in the top right of Sprite Editor window. (this generates error)
7. Return to the slice window, hit the 'slice' button again. (this re-generates error)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment