Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.2.1f1
Issue ID
556061
Regression
No
Joystick Input and KeyCode don't work correctly
If printed out Input.GetJoystickNames()[0], editor shows: "CONTROLLER (XBOX 360 WIRELESS RECEIVER FOR WINDOWS)"
On Win Store Apps it's printed like this: "XBOX 360 CONTROLLER FOR WINDOWS"
Also on Win Store Apps KeyCode.Joystick1ButtonX should work the same as JoystickButtonX, but it doesn't.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment