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[Timeline] NullReferenceException thrown when clicking on an AnimationTr...
[Timeline] NullReferenceException thrown when clicking on an AnimationTrack in Unity To reproduce:1. Create a new project2. Select D... Read more
Editor crash when calling RepaintImmediately followed by Close on Editor...
Editor crashes when calling RepaintImmediately followed by Close on EditorWindow. See included project for three tests, one of which... Read more
The Editor crashes when closing 2 custom editor windows at the same time
Reproduction steps: 1. Open "DEL_2017.zip" project2. "Tools" -> "Level Maker"3. "Piece Editor"4. Close both of the windows with t... Read more
Position handle - No default grid snapping when using the CTRL key
To reproduce: 1. Open Unity, create a new project and open it2. Create and select a Cube3. Hold Ctrl to keep snapping on4. Move the ... Read more
Importing tinted materials with textures from SketchUp results in albedo...
Reproduction steps: 1. See image "SketchUpMaterialBug2.PNG"2. See image "SketchUpMaterialBug1.PNG"3. Open "TestSketchUpMaterial.zip"... Read more
PPTR Curves should not be available in a timeline clip if properties (PP...
PPTR curves are available in AW but not in Inline Curves...maybe consider blocking the access in timeline to prevent user confusion ... Read more
[Native Assets] AddObjectToAsset execution time grows unexpectedly throu...
Reproduction steps: 1. Open "2017-11-10 AssetDatabase Bug.zip" project2. "AssetDatabase Bug" -> "Click this button repeatingly"3.... Read more
After "reimporting" the previously opened project is opened instead of t...
Steps to reproduce:1. Open one project (Let's call it Project1)2. Open another one at the same time (Project2)3. Close or leave open... Read more
[Regression] Generating a MeshCollider took 5-10 times longer
How to reproduce:1. Download attached project file2. Enter Play Mode Actual result: In Unity 2017.3.0b9 the time it takes to add the... Read more
CommandBuffer is not executed for the right eye when StereoCamera is att...
How to reproduce:1. Open attached Unity project "Unity-bug-Shadowmap.zip"2. Load scene "test"3. Enter the Play mode Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section