Search Issue Tracker
Android doesn't apply OnRenderImage when doing manual camera.Capture to ...
To reproduce: 1. Open user attached project "pangolin-render-texture-test.zip" 2. Build for android Expected: OnRenderImage is appl... Read more
Profiler TimelineView does not allow expanding of threads to their full ...
Steps to reproduce: 1. Create a new project 2. Add TestSampleGenerator.cs to the project (or any script that grantees a callstack de... Read more
Rigidbody2D.Cast method results in a fixed collider overlap
Forum conversation here: https://forum.unity.com/threads/inaccuracy-in-distance-given-by-ridgidbody2d-cast.578377 Read more
Dropdown doesn't collapse pressing outside dropdown list when Canvas has...
To reproduce: 1. Create a new project 2. In Hierarchy create a UI > Dropdown 3. Enter Play mode 4. Expand the dropdown and then pre... Read more
[IL2CPP] [iOS] "Not found associated module for breakpoint" error in Rid...
Reproduction steps: 1. Make sure you have Rider code Editor. 2. Make sure iOS device has SIM card inserted and Mobile Data is toggle... Read more
[OpenGLES3][Mali] Not all objects are rendered with Tessellation shader
To reproduce: 1. Open the attached project; 2. Switch Graphics API to OpenGLES3; 3. Build and run Tessellation scene on Mobile devic... Read more
[2D SpriteShape] SpriteShape handles do not appear when Editting Spline
How to reproduce: 1. Open the user's project 2. Select "New SpriteShapeController" in the Hierarchy 3. Click "Edit Spline" Expected... Read more
"Cannot restructure prefab" dialog opens wrong prefab
When attempting to delete a child gameobject of a prefab within the scene view, the user is presented with an error dialog. This di... Read more
[IL2CPP] Build process fails with StackOverflowException when building f...
To reproduce: 1. Download the attached project "TestUnity.zip" and open in Unity 2. Open "SampleScene" scene 3. Set Scripting Backe... Read more
SortingGroup component does not sort when LWRP is in use
Steps to reproduce: 1. Download and open the attached project 2. Observe Sprite render order 3. Remove LWRP asset from graphics opti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes