Search Issue Tracker

0
votes
Fixed

Scene extension check in build settings is case sensitive and as a resul...

Deployment Management

-

Apr 29, 2016

-

Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project 2. Open Build Settings 3. Drag scene "test" to "Scenes in Build" list -Scene isn't add... Read more

0
votes
Fixed

Editor doesn't clamp time scale at 0

Scripting

-

Apr 30, 2016

-

Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project 2. Open "Edit > Project Settings > Time" 3. Set Time Scale to -10 - Time Scale is succ... Read more

1
votes
Fixed

[InputField] Some types of input field have their Character length lower...

UI

-

Apr 30, 2016

-

Version/s: 5.4.0b16

Steps to reproduce: 1. Open attached project 2. Open scene "main" 3. Run it 4. Click left "Set InputField.text = 120" 5. Notice tha... Read more

0
votes
Fixed

[Material] Header attribute causes first property after it to have same ...

Shaders

-

Apr 30, 2016

-

Version/s: 5.4.0b16

Steps to reproduce: 1. Open attached project 2. In project tab, select "NewSurfaceShader broken" material 3. Notice toggle property... Read more

0
votes
Fixed

[StretchedBillboard] Sometimes pivot position doesn't affect particles

Shuriken

-

Apr 30, 2016

-

Version/s: 5.4.0b16

Steps to reproduce: 1. Open attached project "793101.zip" 2. Open scene 3. Select Particle System to start simulation 4. Enable wir... Read more

0
votes
Fixed

[Standalone] If resolution dialog is disabled, Standalone player is star...

Deployment Management

-

Apr 30, 2016

-

Version/s: 5.3.4p5

To reproduce: 1) Set your multi-display setup so that Display 1 is not your Main Display 2) Create new project 3) Set it to Standalo... Read more

2
votes
Won't Fix

[WindSettingsForGrass] TerrainData scripting API names do not match name...

Terrain

-

Apr 29, 2016

-

Version/s: 5.3.1p3

Wind Settings for Grass in TerrainData scripting API have different properties names than in editor wavingGrassAmount will affect B... Read more

0
votes
Fixed

[BakedDirection][BakedIntensity] Lightmap object preview doesn't show up...

Global Illumination

-

May 01, 2016

-

Version/s: 5.4.0b16

Reproduction steps(GIF attached): 1. Open attached project. 2. Open "Simple_Scene" scene. 3. Go to "Window > Lighting > Scene" and ... Read more

0
votes
Fixed

[OSX] Cache Server won't start if there are spaces in the --path argument

Version Control

-

Mar 16, 2016

-

Version/s: 5.3.4f1

Reproduction steps: 1) Create a directory with spaces in it 2) Run RunOSX.command command like this" exec /path/to/RunOSX.command --... Read more

0
votes
Not Reproducible

[Linux Editor] Changing the extension of an .anim file results in a crash

Linux

-

Feb 24, 2016

-

Version/s: 5.3.3f1

Steps to reproduce: 1) Extract and open the project attached by user 2) Notice the file UIanim in the Assets folder. It was renamed ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.