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Scene extension check in build settings is case sensitive and as a resul...
Steps to reproduce: 1. Open attached project 2. Open Build Settings 3. Drag scene "test" to "Scenes in Build" list -Scene isn't add... Read more
Editor doesn't clamp time scale at 0
Steps to reproduce: 1. Open attached project 2. Open "Edit > Project Settings > Time" 3. Set Time Scale to -10 - Time Scale is succ... Read more
[InputField] Some types of input field have their Character length lower...
Steps to reproduce: 1. Open attached project 2. Open scene "main" 3. Run it 4. Click left "Set InputField.text = 120" 5. Notice tha... Read more
[Material] Header attribute causes first property after it to have same ...
Steps to reproduce: 1. Open attached project 2. In project tab, select "NewSurfaceShader broken" material 3. Notice toggle property... Read more
[StretchedBillboard] Sometimes pivot position doesn't affect particles
Steps to reproduce: 1. Open attached project "793101.zip" 2. Open scene 3. Select Particle System to start simulation 4. Enable wir... Read more
[Standalone] If resolution dialog is disabled, Standalone player is star...
To reproduce: 1) Set your multi-display setup so that Display 1 is not your Main Display 2) Create new project 3) Set it to Standalo... Read more
[WindSettingsForGrass] TerrainData scripting API names do not match name...
Wind Settings for Grass in TerrainData scripting API have different properties names than in editor wavingGrassAmount will affect B... Read more
[BakedDirection][BakedIntensity] Lightmap object preview doesn't show up...
Reproduction steps(GIF attached): 1. Open attached project. 2. Open "Simple_Scene" scene. 3. Go to "Window > Lighting > Scene" and ... Read more
[OSX] Cache Server won't start if there are spaces in the --path argument
Reproduction steps: 1) Create a directory with spaces in it 2) Run RunOSX.command command like this" exec /path/to/RunOSX.command --... Read more
[Linux Editor] Changing the extension of an .anim file results in a crash
Steps to reproduce: 1) Extract and open the project attached by user 2) Notice the file UIanim in the Assets folder. It was renamed ... Read more
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