Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.4.0b16
Issue ID
793101
Regression
No
[StretchedBillboard] Sometimes pivot position doesn't affect particles
Steps to reproduce:
1. Open attached project "793101.zip"
2. Open scene
3. Select Particle System to start simulation
4. Enable wireframe (for better visualization)
5. Also, in Renderer module notice that pivot's Y position is shifted by 0.75
6. While simulating, notice that blue particles is misplaced - pivot is affected in X axis as well
7. Move scene view camera to the top (by clicking on Y in the top right corner of scene view)
8. Notice that blue particle is in line with red ones - this is expected because pivot is only shifted in Y axis
9. In the top right corner of scene view click on Z to get back to previous view
10. Notice that this time blue particle is in line with red ones
11. By holding right mouse click, do a soft rotation to the scene view camera
12. Notice that blue particle gets shifted to the right which means that X axis of pivot is affected as well.
Reproduced with: 5.3.4p5, 5.4.0b17
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment