Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.3.3f1
Issue ID
773895
Regression
No
[Linux Editor] Changing the extension of an .anim file results in a crash
Steps to reproduce:
1) Extract and open the project attached by user
2) Notice the file UIanim in the Assets folder. It was renamed from UI.anim after attaching an animation component to the Canvas in the scene
3) Press 'Play'
4) Unity crashes.
Note: renaming UIanim back to UI.anim makes Unity work as expected.
Note#2: 5.2.2f1 recognizes this asset as corrupt, therefore it doesn't crash.
Reproduced on:
5.4.0b15, 5.3.4f1, 5.3.3f1
Did not reproduce on:
5.2.2f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment