Search Issue Tracker

Won't Fix

Votes

2

Found in

5.3.1p3

Issue ID

792963

Regression

No

[WindSettingsForGrass] TerrainData scripting API names do not match names in editor

Terrain

-

Wind Settings for Grass in TerrainData scripting API have different properties names than in editor

wavingGrassAmount will affect Bending
wavingGrassSpeed will affect Size
wavingGrassStrength will affect Speed

The biggest confusion is that wavingGrassSpeed doesn't affect Speed but affects Size instead

Reproduced with: 5.1.4f1, 5.2.4f1, 5.3.4p5, 5.4.0b17

  1. Resolution Note:

    Realistically we won't get to fixing this bug before the system gets re-written. We are focusing our efforts on the new systems; and closing this bug.

Comments (1)

  1. Xarbrough

    Feb 16, 2017 18:05

    This issue becomes relevant when implementing custom shaders for grass, since the shader API also uses completely different terms and even different computations for the same property names, it becomes very confusing. Looks like nobody paid any attention at all.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.