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Won't Fix
Votes
2
Found in
5.3.1p3
Issue ID
792963
Regression
No
[WindSettingsForGrass] TerrainData scripting API names do not match names in editor
Wind Settings for Grass in TerrainData scripting API have different properties names than in editor
wavingGrassAmount will affect Bending
wavingGrassSpeed will affect Size
wavingGrassStrength will affect Speed
The biggest confusion is that wavingGrassSpeed doesn't affect Speed but affects Size instead
Reproduced with: 5.1.4f1, 5.2.4f1, 5.3.4p5, 5.4.0b17
-
Xarbrough
Feb 16, 2017 18:05
This issue becomes relevant when implementing custom shaders for grass, since the shader API also uses completely different terms and even different computations for the same property names, it becomes very confusing. Looks like nobody paid any attention at all.
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Resolution Note:
Realistically we won't get to fixing this bug before the system gets re-written. We are focusing our efforts on the new systems; and closing this bug.