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WWW request doesn't send Content-Length header
To reproduce:1. Open attached project;2. Open "Main" scene;3. Enter Play mode;4. Look at the Debug.Log thrown to the Console. Expect... Read more
Right-clicking on an asset destroyed (from script) during playmode crash...
To reproduce:1)Open the attached project2)Open "test" scene3)Run the scene and press "D" key to call DestroyImmediate on "test.prefa... Read more
Unexpected jump while debugging nested loops in Visual Studio
How to reproduce:1. Open Unity2. Load user-submitted project3. Open 'ArrayTest.cs' script in Visual Studio4. Set Visual Studio debug... Read more
DLL file causes Editor to hang on entering Play mode
Steps to reproduce:1. Open attached “testingDLL.zip” Unity project2. Enter Play mode Expected results:Unity enters Play modeActual r... Read more
[DX12] Crash with memory allocation issues when using a camera with the ...
To reproduce:1) Open attached projectOptional: Make sure Test2 is set to be built and that DX12 is the first API to be used2) Build ... Read more
[Editor UI] Point light icon is missing in inspector window for light co...
Steps to Repo:1. Hierarchy > Right click > Light > Point Light2. Select created point light > observe in inspector windo... Read more
Memory leak caused when a static flag is set to 'lightmap static' on an ...
Steps to reproduce:1. Open user attached project2. Open the scene "leaks.unity" in Assets->Scenes3. Open Task Manager in Windows,... Read more
[Timeline] NullReferenceException on selecting "Add from Animation Clip"...
Steps to reproduce1. Open a New Unity Project2. Create a empty GameObject and select that GameObject3. Select "Timeline" from "Windo... Read more
PlayerSettings.iOS.appleDeveloperTeamID is ignored if automatic signing ...
If PlayerSettings.iOS.appleEnableAutomaticSigning is set to false, then the value of PlayerSettings.iOS.appleDeveloperTeamID is not ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved