Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0a4
2018.1.0a5
Issue ID
971536
Regression
Yes
[Timeline] NullReferenceException on selecting "Add from Animation Clip" from TImeline Tab
Steps to reproduce
1. Open a New Unity Project
2. Create a empty GameObject and select that GameObject
3. Select "Timeline" from "Window" Menu
4. Create a new timeline with Created GameObject
5. Select dropdown icon besides timeline gameobject from Timeline Tab
6. Select " Add from Animation Clip "
7. A popup will come along with null reference exception
Expected Result:
Pop up to select Animation Track should open
Actual Result:
Pop up to select Animation Track opens along with Null reference exception
Error Details:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Timeline.AnimationTrackInspector.OnEnable () (at /Users/builduser/buildslave/unity/build/Extensions/Timeline/Editor/inspectors/AnimationTrackInspector.cs:217)
Frequency:
Always
Reproducible on:
Unity 2018.1.0a4
Not Reproducible on:
Unity 2017.3.0b9 , Unity 2017.2.0f3 ,Unity 2017.1.2f1,Unity 2018.1.0a3
Environment:
Windows and MacOS 10.12
Unity 2018.1.0a5
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
Radhakrishnan702
Dec 16, 2019 08:01
i got same error in unity 2019.3.0f