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[Improved Prefab] "Assertion failed" Exception is thrown on after revert...
"Assertion failed" Exception is thrown on after reverting changes in prefab Steps to repro: 1. Create a new Project2. Hierarchy >... Read more
[Game View] Low-resolution aspect ratio scale is set to 1x instead of 1.5x
Low-resolution aspect ratio scale is set to 1x instead of 1.5x due to this Game view does not fit into the Game window frame. Precon... Read more
Northstar Theme has thick button borders and scan lines in Collab Histor...
How to reproduce:1. Create new project2. Publish it to Collab3. Make some changes and publish them4. Open Collab History window5. Se... Read more
[Navigation] Reset functionality is not working for Off Mesh Link
Reset functionality is not working for Off Mesh Link Steps to Repro: 1. Create a new Project2. Hierarchy > right-click > GameO... Read more
Custom Package Preview window isn't redering when clicking on image files
How to reproduce:1. Create a new project2. Go to top menu -> Assets -> Import Package -> Custom Package...3. Open the attac... Read more
scripting_object_get_class crash while compiling when using [SerializeRe...
Steps to reproduce:1. Open User-supplied project ("2019.3_First.zip")2. Open Script "NewBehaviourScript" (Assets window)3. Comment o... Read more
Update Mode "Animate Physics" doesn't work when a GameObject is Animated...
Steps to reproduce:1. Open the original project "AnimatePhysicsTest.zip"2. Navigate to Project -> Assets and Open "TestScene 2019... Read more
Terrain F1, F2, F3, F4 shortcuts are not set
How to reproduce:1. Create a new project2. In Hierarchy window, create 3D Object -> Terrain3. Press the "F1" button ("F1" accordi... Read more
Enabling "Opaque Texture" changes size of gizmos within the Game View
Steps to reproduce:1. Open original project "Project Telrico.zip"2. Select Player GameObject3. Press on "Gizmos" in Game View to see... Read more
Addressable Assets: After Releasing and calling Resources.UnloadUnusedAs...
How to reproduce:1. Open the attached "AddressablesTest.zip" project2. Open Window > Asset Management > Addressable Assets win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled