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Duplicated asset values are invisible in the inspector
Steps to reproduce:1. Download and open the attached project2. Create asset with Asset/Custom Assets/Conversation3. Duplicate the ne... Read more
Scriptable Object data is invisible and unusable after reimporting or lo...
Steps to reproduce:1. Download attached project2. Open the project3. Create a scriptable asset with Assets/Custom Assets/Conversatio... Read more
Editor crashes after setting culled objects active/inactive when Animati...
Steps to reproduce:1. Open attached “CullingCrash.zip” project2. Enter Play mode3. Wait a few seconds Reproduced in: 2018.1.0a4, 201... Read more
Editor crashes on startup
The editor crashes on startup on one particular machine. It doesn't make it past the splash screen. 1.Install build2.Attempt to star... Read more
Graphics glitches and low performance on some Android devices with Mali ...
Steps to reproduce:1. Open attached project2. Make sure Graphics API is set to OpenGLES33. Build and run for Android-Icons are not v... Read more
[Regression] Imported .PSD file has visual artifacts
How to reproduce:1. Download attached project 'PSD_Test.zip' and open "Scene" Scene2. Apply bg_psd material to Quad3. You can verify... Read more
Incorrect time data is shown in the lower part's toolbar of the Profiler...
Incorrect time data is shown in the lower part's toolbar of the Profiler window: GPU:0.00ms is shown always despite of the actual ti... Read more
Editor crashes with C++ Runtime error when getting WWW.progress for a ce...
Reproduction steps:1. Open the attached project2. Open the only scene in the project3. Press "Play"4. Editor crashes with the follow... Read more
[Animation] Blend tree user interface disappear while undoing the newly ...
Steps to Reproduce:1. Create new Blend tree in animator.2. Select Blend type - 2D Simple Directional3. Add new field in Motion.4. Ad... Read more
Artifacts are created when using post-processing bloom effect
Steps to reproduce:1. Download 968846_repro.zip and open "MainScene" scene2. Notice square shaped artifacts in game window Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open