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0
votes
Won't Fix

Addressables Report window can be resized in a way that restricts access...

Package: Addressables

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Apr 06, 2023

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Version/s: 1.21.8

Steps to reproduce: 1. Open a new project and install the Addressables package2. Open Window>Asset Management>Addressables>... Read more

0
votes
Fixed

[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...

Windows

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Oct 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("LineTest")2. Observe the Scene view Expected result: lines between spheres are displ... Read more

0
votes
Fixed
0
votes
Duplicate

[2d] Text of the bone added in "Bone Influences" list overlaps with its ...

Package: 2D Animation

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May 04, 2020

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Version/s: 4.2.2

In Skinning Editor when bones are added in the Bone Influence window, the topictopic of the bone overlaps with the "Bone Influence" ... Read more

0
votes
Fixed

[Socket][Windows] Unity hangs when calling Socket.Accept()

Mono

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Feb 09, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "main"3. Enter playmode4. See that Editor hangs 5. Comment out line 93 in ... Read more

0
votes
Duplicate

[General] OnTriggerEnter gets called a second time when colliding GameOb...

Physics

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Mar 28, 2021

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Version/s: 2020.3.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Console, inspect the log ... Read more

0
votes
Fixed

[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...

Package: Mobile Notifications

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Jul 30, 2019

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Version/s: 1.0.3-preview.4

Steps to reproduce:1. Build and Run the user-attached project2. Suspend the app (put it into the background)3. Wait 10 seconds. A lo... Read more

0
votes
Duplicate

[SubEmitter] Crash playing a scene with prefab from asset store package

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b10

Crash in asset store bash package. Repro steps:1. Open Scene1 from attached project2. Press play3. Crash Notes:- Regression, does no... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Hand Painted Dese...

OSX

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Disable VSync in Quality Settings3. Change graphics API for Mac Standalone to Metal4.... Read more

0
votes
Fixed

Cannot use custom materials when CommandBuffer blitting from CameraTarge...

Graphics - LowLevel

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Sep 17, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce:1. Open the user's attached project from "commandBufferCameraBlitTest.zip"2. See in Game View the cyan color becaus... Read more

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