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Ribbon trail of Sub Emitter does not inherit color from spawning particle
Reproduction steps:1. Open the attached project "testParticles.zip";2. Open the "demo scene";3. Enter a play mode. Expected results:... Read more
[MacOS] Window tabs are glitching on Asset store window resizing with GU...
Window tabs are glitching on Asset store window resizing. To repro:1. Create a layout with two pane, upper pane with Asset Store and... Read more
Performance degradation in large codebases when AddComponent is used
Steps to reproduce:1. Open attached project2. Move the plugins folder out of the project3. Reimport all assets and reload the editor... Read more
Typo in the description of Selection.activeObject
To reproduce:1. Open a new Unity project2. Open a new C# script3. Include UnityEditor4. Type in Selection.activeObject and look at t... Read more
Particle System is not shown in the Game View after disabling/enabling "...
Reproduction steps:1. Open the attached project "testParticles.zip";2. Open the "demo scene";3. Select "Particle System" object and ... Read more
Objects using HideAndDontSave, after being disbled and enabled, are visi...
Steps to reproduce: 1. Download and open the attached project2. Select "HiddenObjectInspector"3. Click "Create It Now"4. Click on an... Read more
Float values, serialized with JsonUtility.ToJson, are sometimes too prec...
To reproduce: 1. Open the project, attached by the tester (floatSerialization.zip)2. Open the "scene" scene3. Enter Play mode4. Open... Read more
Camera won't render custom shader to texture
How to reproduce:1. Open Unity2. Load user submitted project3. Open 'TestCubeView.unity' scene4. Notice a grey cube being rendered t... Read more
Applying a prefab with UI elements adjusts the UI object position
To reproduce:1. Open attached Unity project "PrefabUIBug.zip"2. Open "RandomEvents" scene3. In the Hierarchy, navigate to InGameUIRa... Read more
[MacOS] EditorPrefs.SetString fails to set value if used in batchmode
To reproduce:1. Download project2. Run from command line:/Applications/Unity/Unity.app/Contents/MacOS/Unity -batchmode -quit -projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized