Search Issue Tracker
By Design
Votes
0
Found in
2017.2.0f3
Issue ID
964398
Regression
No
Camera won't render custom shader to texture
How to reproduce:
1. Open Unity
2. Load user submitted project
3. Open 'TestCubeView.unity' scene
4. Notice a grey cube being rendered to Scene view, but a black one in Game view
5. Disable HDR in camera view
6. Notice cube in Game view being rendered correctly (Color is grey like in Scene view)
In addition try to move the cube while playing the scene. Eventually cube will only leave a grey contour in the Game view.
We have contacted the author of the plugin the shader was from and he thinks it is a problem with Depth buffers.
Expected result: Cube is rendered correctly with HDR enabled
Actual result: Cube will not render when HDR is enabled
Reproducible with - 2017.1.0b1, 2017.1.2f1, 2017.2.0a1 2017.2.0f3, 2017.3.0a1, 2017.3.0b7, 2018.1a1
Not reproducible with - 5.6.0a1, 5.6.4p1, 2017.1.0a1, 2017.1.0a6 (Reason: project is not compatible with old Unity versions)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment