Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.1.X, 2017.2.X, 2017.4.X, 2018.1.X
Votes
0
Found in
2017.1.0b10
2017.1.2p1
Issue ID
963576
Regression
Yes
Objects using HideAndDontSave, after being disbled and enabled, are visible in previews
Steps to reproduce:
1. Download and open the attached project
2. Select "HiddenObjectInspector"
3. Click "Create It Now"
4. Click on any object in the inspector to observe preview
Expected result: only the model of the object is visible
Actual result: the created hidden object is also visible
Reproduced on 2017.1.0b10, 2017.1.2p1, 2017.2.0p1, 2017.3.0b8, 2018.1.0a2
Not reproduced on 2017.1.0a1, 2017.1.0b9
Regression introduced in 2017.1.0b10
Verified 2018.2.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment