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All files are deleted when building an iOS Player to the desktop
How to reproduce: 1. Create a new project 2. File > Build Settingsā¦ 3. Select iOS and Switch Platform 4. Click Build and select Desk... Read more
[URP] Built-in to URP Render Pipeline Converter fails as cascade levels ...
How to reproduce: 1. Create a new 3D template project 2. Open Package Manager and Import Adaptive Performance package 3. Downloa... Read more
Undocked Editor windows can not be positioned outside the visible screen...
How to reproduce: 1. Open the attached project (1357435.zip) and make sure "SampleScene" is open 2. Enter Playmode 3. Press the S ke... Read more
[Mobile] [Input System] InputSystem.EnableDevice is null when using Atti...
How to reproduce: 1. Open the attached project "1362730.zip" 2. In the Build Settings switch to the Android platform 3. In the Build... Read more
Lists auto expand when scrolling down in the Inspector Window
How to reproduce: 1. Open user attached project "Reorderable Bug.zip" 2. Open scene "TestScene" 3. In the Hierarchy window select Ga... Read more
GameObjects in the Scene are not selectable when using "w" after paintin...
How to reproduce: 1. Open project "tilemaptest3.zip" 2. Open "SampleScene" Scene (Assets>Scenes>SampleScene) 3. In the Tile Pallete ... Read more
Texture Filter Mode is ignored when set on external native Texture
How to reproduce: 1. Open user-submitted project 2. Play the "MinimalPlayback" Scene 3. Pause the Scene once the Image appears 4. Op... Read more
Interface default implementation crash when passing class as a generic p...
How to reproduce: 1. Open the project "InterfaceDefaultMethods.zip" 2. Open "SampleScene" Scene (Assets>Scenes>SampleScene) 3. Enter... Read more
A text box moves to the side of a screen when selecting Add package from...
Reproduction steps: 1. Create a new Unity project 2. Open Package Manager 3. Select Add button "+" 4. Select Add Package from git U... Read more
[Mobile] Unity China version projects crash when Unity Analytics is disa...
Mobile build crashes in projects created with Unity China versions when Unity Analytics is disabled and IL2CPP Strip Engine Code mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object