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When you want to get the transform of a bone in LateUpdate, the transfor...
To reproduce:1) Open attached project and scene2) Play it Expected: The ball should be in same position and rotation as the handActu... Read more
[.NET 4.6] Async operation doesn't stop after exiting play mode
Steps to reproduce:1. Download attached project (async problem.zip)2. Make sure you are using .NET 4.63. Add AcyncTest.cs to game ob... Read more
Profiler.enableBinaryLog does not create .Data file
How to reproduce:1. Open given Unity project2. Enter play mode3. Click on your path button4. Click "Do" button Expected result: .Dat... Read more
Unity hangs when switching between scenes during play
To reproduce:1) Open attached project and "Level" scene2) Play it3) Click one of three little screens in the bottom half of the scre... Read more
Camera.Render() is incorrectly rendering to a RenderTexture when VR is e...
To reproduce:1. Open attached project ("Bug Report");2. Open "scene" scene;3. Make sure VR is enabled (Edit > Project Settings &g... Read more
Rotating Rigidbodies with a constant velocity have their velocities affe...
Reproduction steps:1. Open the attached project "BugRigidbodyInterpolator.zip";2. Open the SceneMain;3. Observe 3 objects in the sce... Read more
Prefab preview remains in scene/game window when entering play mode
How to reproduce:1. Open given Unity project2. Enter "Bug Repro" scene3. Select "Line Emitter" prefab in Project window4. Enter Play... Read more
Asset import issue causes IK to break
When importing the Dynamic Bone Asset Store package (No1 payed pack on the A$), the animation is corrupted. The issue goes away when... Read more
Can't remove RectTransform because other non-UI components depend on it
Steps to reproduce: 1. Create new project2. Add cube to scene3. Add RectTransform4. Right click on Rect Transform header in inspecto... Read more
UI Child button changes size upon spawning
To reproduce:1) Open attached project and "StartScene"2) Play it3) Start the game at any difficulty4) Using WASD, walk to the leftmo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API