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0
votes
Fixed

UWP builds do not distinguish between left and right shift keys when che...

Universal Windows Platform

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Nov 14, 2017

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Version/s: 5.6.3p4

To reproduce:1. Open user's project2. Enter Play mode, while observing the text field, press left and right shift3. Build and run pr... Read more

0
votes
Duplicate

[Cloth] Attaching cloth to a primitive causes the translation tools to b...

Physics

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Nov 15, 2017

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Version/s: 2017.3.0b9

Steps to repro 1. Open attached project or create a new one2. Create a cube primitive3. attach a cloth component to the cube4. Notic... Read more

0
votes
Not Reproducible

[Physics] Edit contraints button is completely dysfunctional

Physics

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Nov 15, 2017

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Version/s: 2017.3.0b9

Steps to repro 1. Open the attached project or a new project2. Create a new cube primitive3. Attach the cloth component or view the ... Read more

0
votes
Not Reproducible

[Cloth] Cloth editor has 2 identicle edit contraints buttons - both seem...

Physics

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Nov 15, 2017

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Version/s: 2017.3.0b9

Steps to repro 1. Open attached project, or create a new one2. Create a cube and attach the cloth component3. Notice that the cloth ... Read more

0
votes
Won't Fix

Multiple selected ScriptableObjects are referred to as “# Mono Behaviors...

Inspector Framework

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Nov 18, 2017

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Version/s: 2017.3.0b9

Steps to reproduce:1. Open attached “ScriptLoaded.zip” project2. Select multiple ScriptableObject assets in Project tab3. Observe In... Read more

0
votes
Won't Fix

Second Hierarchy window is focused when creating object in main Hierarchy

Themes

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Nov 20, 2017

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Version/s: 2017.2.0p2

Steps to reproduce:1. Create new project2. Open second Hierarchy window3. Hide second Hierarchy window (attached to Scene/Game windo... Read more

0
votes
Won't Fix

UGUI Mask shows inaccurate visual artifacts when using compressed textures

Graphics - General

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Oct 10, 2017

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Version/s: 5.4.4f1

How to reproduce:1. Open given Unity project2. Open a Sample scene3. Enter play mode--An unwanted mask will appear larger than norma... Read more

1
votes
Fixed

[TrailRenderer] Assertion filed on instantiation (alignment = Local, wid...

Visual Effects - Legacy

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Nov 20, 2017

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Version/s: 2017.3.0b10

Instantiation of prefab with trial renderer (alignment = Local, width curve contains more than one key) leads to assertions: Asserti... Read more

3
votes
Fixed

[Mobile] Error "A script behaviour has a different serialization layout ...

uGUI

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Nov 17, 2017

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Version/s: 2017.2.0p1

Steps to reproduce:1. Download the attached project2. Switch platform to iOS3. Add "Scenes/bootstrap" as 0th scene and "Scenes/main"... Read more

0
votes
By Design

[Mobile Vulkan Mali] Meshes are not rendered in Android Player on Samsun...

Graphics - General

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Nov 20, 2017

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Version/s: 2018.1.0a5

Prerequisites:Samsung Galaxy S7 Edge device with ARM Mali GPU. Steps to repro: 1. Open attached project and 'TestScene' scene;2. Bui... Read more

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