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[HDRP] Area light disappears when it's rendering is exiting the frame
Steps to reproduce: 1. Open the attached project "mini_repro.zip" 2. Open scene "repro" 3. Select Game View 4. Drag Main Camera on x... Read more
[Keyboard] Keyboard.onTextInput does not report delete
Migrated from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/23 Keyboard.onTextInput does not report the delete k... Read more
[Cross-Platform] After domain reload, sometimes all devices disappear
Migrated from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/39 https://github... Read more
[Input Debugger] Input Debugger does not re-connect properly
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/70 htt... Read more
[Cross-Platform] Cannot specify directory when setting file name for act...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/78 1. Add a path such as "MyDirectory/MyActions.... Read more
[Cross-Platform] Errors upon initial import of plugin - Ambiguous call
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/117 I have just tried installing this plugin and... Read more
[OSX][Gamepad] Bluetooth XInputControllerOSX doesn't work in OSX
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/131 This bug seems to apply to bluetooth control... Read more
[Android][Mouse] mouse.delta is stuck at (0, 0)
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/139 This issue still happens in the 9/19/2018 mo... Read more
[Windows][Touch] touch.touchType is displayed as "-26" instead of "Direct"
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/106 Read more
[iOS][Touch] Stylus Pressure value is not normalized
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/121 This is also the case with old Input on iOS,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes