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2
votes
Fixed
0
votes
Fixed

Overlaying Orthographic Camera on top of a Perspective Camera doesn't wo...

Camera

-

Mar 09, 2016

-

Version/s: 5.3.3f1

To reproduce the issue follow the steps:1. Open "CameraBug" project2. Open "TestScene" scene3. Build project for WebPlayer4. Play5. ... Read more

1
votes
Fixed

[Android] [iOS] OnPointerEnter gets called second time after a tap finis...

UI

-

Mar 16, 2016

-

Version/s: 5.3.3p3

To reproduce:1) Open later attached project(EventTrigger) and scene in it2) Build and run on Android or iOS3) Tap on one of the butt... Read more

0
votes
Fixed

[Native] UnityCurrentMTLCommandEncoder returns null sometimes

iOS

-

Mar 14, 2016

-

Version/s: 5.4.0b9

How to reproduce: 1. Open attached project2. Build to iOS and run- Note that in the Xcode log, the pointer returned for the 'command... Read more

8
votes
Fixed

[OSX] 'No Drag&Drop has been setup. Please' error when dragging any item...

MacOS

-

Mar 17, 2016

-

Version/s: 5.4.0b10

- This issue happens seemingly at random, with no rhyme or reason. There are a few threads with users experiencing this problem, but... Read more

1
votes
Fixed

[OSX][Eye Dropper] Graphical failure when using eye dropper

Editor - Other

-

Mar 16, 2016

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Version/s: 5.4.0b10

Reproduction steps:1) Open any project2) Click on an eye dropper (for example, in the diffuse shader color selection)--- Editor shou... Read more

0
votes
By Design

[UNET] Packet drop simulation causes disconnect when client sends messag...

Networking

-

Mar 17, 2016

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Version/s: 5.4.0b11

When I asked Ilya to check it I forget to ask him to change drop level threshold from 5% to 15%. With 10% drop flow control will per... Read more

0
votes
Not Reproducible

CanvasRenderer.cull will not be reset when parent changes

UI

-

Mar 17, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Download and open attached project "161_Mask_Bug.zip"2. Open and play scene "test"3. There will be three butto... Read more

2
votes
Postponed

An instance of a class that is derived from a class that is derived from...

Networking

-

Jan 18, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ha... Read more

0
votes
By Design

[UNET] Packet drop simulation causes disconnect when client sends messag...

Networking

-

Mar 17, 2016

-

Version/s: 5.4.0b11

[UNET] Packet drop simulation causes disconnect when client sends messages via ReliableFragmented channelClient sends a big message ... Read more

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