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Fixed in 2020.3.40f1



Found in


Issue ID




[Backport] [Android][Vulkan] Crash on Samsung Note8 while running gfx tests



How to reproduce:
1. Open the attached project
2. Make sure platform set to Android
3. Go to TestRunner window (Window->General->TestRunner)
4. Run PlayMode tests by clicking "Run all in player(Android)"
5. Observe the TestRunner (process hangs on "Compute_ArrayOfStruc/Compute_DirectUAVTexture" tests)

Expected results: Tests are running
Actual results: Device crashes

Reproducible with: 2020.1.0b13, 2020.2.a14

Mobile devices
Reproducible with:
VLNQA00103, Samsung Galaxy Note8 (SM-N950F), Android 7.1.1, CPU: Exynos 9 Octa 8895, GPU: Mali-G71

Not reproducible with:
VLNQA00090, Samsung Galaxy S8 (SM-G950U), Android 7.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00269, Samsung Galaxy S10e (SM-G970F), Android 9, CPU: Exynos 9 9820, GPU: Mali-G76
VLNQA00216, Razer Phone 2 (Phone 2), Android 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00287, Motorola moto g(7) power (moto g(7) power), Android 9, CPU: Snapdragon 625 MSM8953, GPU: Adreno (TM) 506

- No repro with GLES3

  1. Resolution Note (fix version 2020.3.40f1):

    Fixed in 2020.3.40f1

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