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[iOS] Crash when calling UnityBatchPlayerLoop()
Reproduction steps: 1. Download and open the attached "iOS" build 2. Deploy the project to an iOS device 3. Observe the crash Actua... Read more
GUILayout.Label changes colour when hovered over with mouse
How to reproduce: 1. Open the user's attached project 2. Open scene Bug 3. Press the Play button 4. Go to the Game view 5. Hover th... Read more
[OpenGLES3][Android] UIToolkit is not rendered properly on some devices
How to reproduce it: 1. Open the user's attached project 2. Build and Run it on Android 3. Observe the app Expected result: App dis... Read more
[Scene Template] Cannot instantiate new Scene when the "Basic URP" templ...
How to reproduce: 1. Open the user's "URP_SceneTemplate_21_2" attached project 2. Select "File -> New Scene -> Basic (URP)" 3. Selec... Read more
[Search] Out of memory crash when using the search picker to pick a larg...
Steps to reproduce: 1. Open the attached project 2. Click Window>Search>New Window 3. Type a query, i.e. 't:material' in the Search ... Read more
Scene or Prefab doesn't open when using Alt + Enter shortcut
How to reproduce: 1. Open the attached project "QuickSearchTest.zip" 2. Open Quick Search (Help > Quick Search) 3. Search "TestScene... Read more
[2D][Sprite Editor] Instantiated default assets can be edited in sprite ...
[2D][Sprite Editor] Instantiated default assets can be edited in sprite editor Instantiated default assets can be editted in sprite... Read more
External links do not open from Package Manager
How to reproduce: 1. Open the attached project "Unity - Triquetra.zip" 2. Open Package Manager (Window>Package Manager) 3. In the Pa... Read more
Shader error is thrown when using Hybrid Instance in Shader Graph
How to reproduce: 1. Open the user's attached project 2. In the Project view, go to Assets/Prefabs/ResourceBar 3. Double-click on Re... Read more
Stuttering Scene view and Game view when in Play mode
How to reproduce: 1. Open the user-submitted project 2. Open the scene "2dtest" (Assets/Scenes/2dtest.unity) 3. Enter Play mode Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object