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0
votes
Postponed

Crash on __pthread_kill when deserializing a different type field with t...

Serialization

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Sep 02, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Enter play mode, then exit play mode 3. Comment-out line 6 in Data.cs 4. ... Read more

0
votes
Fixed

UnityWebRequest.url and UnityWebRequest.uri is not updated when request ...

Web Platform

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Aug 24, 2021

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Version/s: 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "Redirect.zip" project 2. Build and run the project for WebGL 3. Observe the player and con... Read more

0
votes
Fixed

PackageManager memory leak when continuously opening the window

Package: UI Toolkit

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Sep 02, 2021

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Version/s: 1.0.0-preview.17

How to reproduce: 1. Open the attached project from "Compilation_PackageManager_Leak.zip". 2. Select the Memory Profile window. 3. P... Read more

0
votes
Fixed

Tile Palette window freezes every few seconds after creating a huge amou...

Package: 2D Tilemap Extras

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Aug 29, 2021

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Version/s: 2.2.0

Reproduction steps: 1. Open the attached "Tilemap_GameObject_Brush_Bug.zip" project 2. Go to Window > 2D > Tile Palette 3. In the Ti... Read more

0
votes
Fixed

[Universal RP] Scene brightness changes as the camera moves

Package: Scriptable Render Pipeline Universal

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Aug 01, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "Proiect2D (1).zip" project 2. Open "SampleScene" Scene 3. Enter the Play mode 4. Pres... Read more

0
votes
Fixed

Rendering using HDR Output with GraphicsSettings HDR disabled caused inc...

Graphics - LowLevel

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Sep 07, 2021

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Version/s:

GraphicsSettings HDR support is enabled by default on most platforms (except mobile). If it is disabled but HDR output (PlayerSettin... Read more

0
votes
Duplicate

[WebGL] cannot run project in Chrome via a file:// path using --allow-fi...

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Sep 07, 2021

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Version/s: 2019.4.29f1

From: https://bugs.chromium.org/p/chromium/issues/detail?id=1247401 Steps: (1) Extract Build folder from attached ZIP (other files/... Read more

0
votes
Won't Fix

[Addressables] Static objects do not cast shadows when Light Mode is set...

Package: Content Build Including SBP

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Sep 08, 2021

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Version/s: 1.15.2

How to reproduce: 1. Open the user's attached project "SceneLosesShadowmask.zip" 2. Go to Window > Asset Management > Addressables >... Read more

0
votes
Fixed

[Light Anchor] Pivot drift when using high distances

Package: Scriptable Render Pipeline HD

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Sep 03, 2021

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Version/s:

When using a very high "Distance" value beyond 10.000 units, the pivot used for the anchor will start to translate, and the light wi... Read more

0
votes
Not Reproducible

Volumetric Fog weird effect

Package: Scriptable Render Pipeline HD

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Sep 07, 2021

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Version/s: 13

A weird effect appears in the volumetric fog during a zoom in/out. Look at the joined Gif Read more

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