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Volumetric Cloud shadows jitter when moving in Scene/Game view
How to reproduce: 1. Open attached project "case_1355981.zip" 2. Enter Scene "CloudShadow" (Assets>1355981_CloudShadow) 3. In the Sc... Read more
IL2CPP Player crash
Reproduction steps: 1. Open the user's attached project "BugRepro.zip" 2. Go to Assets > Scenes and open "SampleScene.unity" 3. Go t... Read more
Building project results in multiple ENABLE_UNITY_COLLECTIONS_CHECKS war...
Reproduction steps: 1. Open the attached project "BuildWarnings.zip" 2. Build the project 3. Observe the Console Expected result: n... Read more
ScrollBar in Slider is not in the same position as mouse cursor when usi...
How to reproduce: 1. Open the attached project "UIT Bug report.zip" 2. Open the "SampleScene" Scene (Assets>Scenes>SampleScene) 3. E... Read more
Crash on opening built Player when using Generic MonoBehaviour
How to reproduce: 1. Open the "Bugs.zip" attached project 2. Run the "Bugs.exe" in the "Build" folder from the project's directory ... Read more
[VFX Graph] ShaderGraph's Object Space to Tangent Space or vice versa c...
How to reproduce: 1. Import the attached package to HDRP project 2. Open the Game View Expected result: VFX Sphere looks the same a... Read more
[XR][Oculus] TouchScreenKeyboard reports state "Visible" even if the <us...
Reproduction steps: 1. Download the attached user's project "KeyboardMinRepro.zip" 2. Build and Run on Oculus Quest 1/2 3. Wiggle th... Read more
Physics simulation and FixedUpdates are run during the splashscreen
How to reproduce: 1. Open the project "positionBug" 2. Enable the Development Build checkbox (File > Build Settings > Development Bu... Read more
Build crashes with Unexpected mark stack overflow Error when building wi...
How to reproduce: 1. Open user-submitted project 2. Navigate to Edit --> Project Settings --> Player --> Other Settings 3. Make sure... Read more
[Animation Rigging] Bone Rendered does not render bones when they are dr...
Reproduction steps: 1. Open the attached project "case_1361819_Repro.7z" 2. Open Assets > SampleScene 3. Select "Bandit" GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object