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streamingAssetsPath is not relative to UnityLoader.js
-e: Application.streamingAssetsPath is relative to the html index file loading the webgl player instead of the "UnityLoader.js" scri... Read more
Unity crashes on startup at "MemoryProfilerStats::UnregisterObject" whe...
To reproduce (2017.1.2p3 and 2017.3.0b10):1. Open attached Unity project "Plugins.zip" Result: Unity crashes on startup To reproduce... Read more
[PlayerSettings] Setting Active Input Handling to its current state trig...
Steps to reproduce:1) Open any project.2) Go to PlayerSettings > Other Settings.3) Under 'Active Input Handling' field, select th... Read more
UWP builds do not distinguish between left and right shift keys when che...
To reproduce:1. Open user's project2. Enter Play mode, while observing the text field, press left and right shift3. Build and run pr... Read more
[Cloth] Attaching cloth to a primitive causes the translation tools to b...
Steps to repro 1. Open attached project or create a new one2. Create a cube primitive3. attach a cloth component to the cube4. Notic... Read more
[Physics] Edit contraints button is completely dysfunctional
Steps to repro 1. Open the attached project or a new project2. Create a new cube primitive3. Attach the cloth component or view the ... Read more
[Cloth] Cloth editor has 2 identicle edit contraints buttons - both seem...
Steps to repro 1. Open attached project, or create a new one2. Create a cube and attach the cloth component3. Notice that the cloth ... Read more
Multiple selected ScriptableObjects are referred to as “# Mono Behaviors...
Steps to reproduce:1. Open attached “ScriptLoaded.zip” project2. Select multiple ScriptableObject assets in Project tab3. Observe In... Read more
Second Hierarchy window is focused when creating object in main Hierarchy
Steps to reproduce:1. Create new project2. Open second Hierarchy window3. Hide second Hierarchy window (attached to Scene/Game windo... Read more
UGUI Mask shows inaccurate visual artifacts when using compressed textures
How to reproduce:1. Open given Unity project2. Open a Sample scene3. Enter play mode--An unwanted mask will appear larger than norma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect UI wording: Missing articles in project creation options
- “[Worker0] InvalidOperationException: Cannot create a new scene additively with an untitled scene unsaved.” error thrown when closing converted Sub Scene in Inspector window
- “InvalidOperationException: Trying to set the parent for HierarchyNodeHandle” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Sprite is rendered incorrectly in Web Build when it is set as a Splash Image Logo