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Fixed in Unity 2018.1



Found in


Issue ID




UWP builds do not distinguish between left and right shift keys when checking input

Universal Windows Platform



Priority: 4Not yet prioritized for a release


Severity: 3Secondary functionality broken

To reproduce:
1. Open user's project
2. Enter Play mode, while observing the text field, press left and right shift
3. Build and run project for UWP
4. While UWP build running, repeat step 2

Expected: Left and right shift is identified accordingly
Actual: both shift buttons are identified as Left Shift

Reproduced in: 5.5.5p1, 5.6.4p2, 2017.1.2p3, 2017.2.0p2, 2017.3.0b10, 2018.1.0a5

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