Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X, 2017.3.X
Won't Fix in 5.6.X
Votes
0
Found in
2017.3.0b9
Issue ID
968535
Regression
No
[PlayerSettings] Setting Active Input Handling to its current state triggers a warning
Steps to reproduce:
1) Open any project.
2) Go to PlayerSettings > Other Settings.
3) Under 'Active Input Handling' field, select the same option that is already selected.
A prompt to restart the editor appears:
"The Unity editor must be restarted for this change to take effect."
Expected: the prompt only appears if a different option is selected.
Actual: the prompt appears even if the same option is selected.
Reproduced on:
2018.1.0a6, 2017.3.0b9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Add comment