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0
votes
Postponed

[HLAPI] Declaring Command function without prefix throws compile time er...

Networking

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Jul 29, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. open attached project2. notice there are compile time errors3. clear console4. try to play scene -> can't b... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more

0
votes
Fixed

Upgrading particle system to 5.5.0 causes it to use previously unused em...

Shuriken

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Oct 21, 2016

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Version/s: 5.4.1f1

How to reproduce:1. Download attached project2. Open it with Unity 5.4.13. See that 'Footprints' gameobject emission type is set to ... Read more

1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more

0
votes
Fixed

[IMGUI] Pre-selection and Selection highlights are not visible for Asset...

IMGUI

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Mar 25, 2020

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Version/s: 2020.2.0a4, 2020.2.0a5

The Pre-selection(yellow) and Selection highlights(blue) for Asset Input Fields are not visible. Even though the Asset has been load... Read more

0
votes
Fixed

[HDRP] Importing Shader Graph samples from HDRP package sample throws mi...

Package: Scriptable Render Pipeline HD

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Apr 21, 2020

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Version/s: 9.0.0-preview.13

Importing Shader Graph samples from HDRP package sample throws missing material property errors. Refer the screenshot attached Steps... Read more

0
votes
Fixed

AndroidJavaException when aborting a UnityWebRequest

WebRequest

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Apr 21, 2020

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Version/s: 2018.4, 2018.4.21f1

Steps to reproduce:1. Open and build the user-supplied project to a device with an internet connection.2. Wait for a few seconds. Ex... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Fixed

Typo in HDRP TextureCache2D.cs line 80

Package: Scriptable Render Pipeline HD

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Sep 15, 2020

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Version/s: 8.2.0

Reproduction steps:1. Open any project that has the HDRP package installed2. In the search field of the Project window type TextureC... Read more

0
votes
Fixed

[WP8.1] Custom splash screen is zoomed in

WP8.1

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Apr 29, 2015

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Version/s: 5.1.0b5

To reproduce:1. Build & run the attached project. It has a custom splash screen setup2. Notice the the custom splash screen is d... Read more