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Fixed in 5.5.0
Votes
0
Found in
5.4.1f1
Issue ID
843778
Regression
Yes
Upgrading particle system to 5.5.0 causes it to use previously unused emission type
How to reproduce:
1. Download attached project
2. Open it with Unity 5.4.1
3. See that 'Footprints' gameobject emission type is set to Distance
4. Play - object doesn't move, particles don't spawn.
5. Open with unity 5.5.0b9
6. See that the same particle system now has both settings set - both burst and emission by distance
7. Enter play mode - particles are bursting
Reproduced with 5.5.0b9
Not reproduced with: 5.3.6p8, 5.4.1f1, 5.4.2f1
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