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1
votes
By Design

[ComputeShader] Invalid buffer count while Dispatching Indirectly

Shaders

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Sep 05, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open "IndirectBug.zip" project2. Open "TestScene" scene3. Enter Play Mode4. See "Pre Count" and "Post Count" ... Read more

0
votes
Won't Fix

Launching a build through command line with specific height and width re...

Scripting

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Sep 01, 2017

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Version/s: 2017.1.0f3

Launching a build through the command line with specific height and width results in incorrect resolution while Unity Splash Screen ... Read more

0
votes
By Design

[Enlighten] Ambient Occlusion generates artifacts if exposed to backfaces

Progressive Lightmapper

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Sep 21, 2017

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Version/s: 2017.2.0f1

Enlighten AO does not handle backfacing geometry and generates artifacts. PVR handles AO and backfacing correctly 2. How we can repr... Read more

0
votes
Fixed

[VCS] Invalid operation exception when enabling Work offline mode

Version Control

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Sep 21, 2017

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Version/s: 2017.3.0b1

Steps to reproduce: 1. Create new project2. Enable VCS support and connect to server3. Click on Work offline4. Confirm the pop up In... Read more

0
votes
Won't Fix

Only one object gets renamed when duplicating several nested objects in ...

Themes

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Aug 29, 2017

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Version/s: 2017.2.0b9

To reproduce:1. Open any project2. Import "test.unitypackage" provided3. Add the "test" prefab to the scene4. Expand "test" object i... Read more

0
votes
Won't Fix

Collision.impulse returns very low values during high-velocity collisions

Physics

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Sep 09, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Download and open the attached project2. Build for 32-bit Standalone3. Run the build4. Wait for collision spee... Read more

0
votes
Fixed
0
votes
Duplicate

NullReferenceException thrown when trying to open components selection w...

Themes

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Sep 21, 2017

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Version/s: 2017.3.0b1

Steps to reproduce (repro video attached): 1. Create a new Unity project2. Add an empty game object in the Hierarchy3. Add Mesh Rend... Read more

1
votes
Fixed

Inconsistency with Resources.Load () - 'Resources.Load () as Sprite' doe...

Scripting

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Aug 03, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open user attached project2. Open Resources/Scenes/Main.unity scene3. Play the scene4. Notice that the spriteR... Read more

0
votes
Fixed

[Cinemachine] Cinemachine Virtual Camera's "Look At" becomes None after ...

Camera

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Aug 02, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open attached project "Cinemachine.zip".2. Open Test scene.3. Select "CM vcam1" object. It has "Cinemachine Virtual ... Read more

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