Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0b8
Issue ID
776001
Regression
No
Deleting many scenes at once creates dialog that does not fit in screen
Steps to reproduce:
1. Download and open attached project "New Unity Project 11.zip" (Or have a project with a lot of scenes, e.g. one hundred, in project tab)
2. Open all of the scenes, so they are in Hierarchy window
3. Delete the scenes from Project tab
4. Delete all the scenes in Hierarchy
Actual result: Deletion confirmation dialog that does not fit in screen (https://gyazo.com/fb87862e387c5cc281cc53321486fd99)
Expected result: Item list is collapsed (e.g. https://gyazo.com/2606db632a18c5634f66419964a150ed)
Workaround: Clicking on dialog window to bring it to focus and pressing enter (or escape button) resolves it.
Tested and reproduced on:
Window 10
Unity 5.3.3f1, 5.4.0b8
Could not reproduce prior 5.3 due to multiscene editing
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
- Event.current.mousePosition has an offset of 1px along the y-axis in WebGL build when the mouse button is released
Add comment